MathCraft disguises the White Rose curriculum as a pixel-art RPG. They see quests and companions. You see real progress.
Tuesday evening. Your child opens their tablet. You brace for the homework fight. But tonight is different. Tonight they open MathCraft. They feed their dragon. They solve a puzzle about sharing pizza equally. They battle a goblin warlord. 20 minutes later, they close the app — grinning. They have no idea they just practised fractions, multiplication, and division. You do.
Your child picks a dragon, robot, or alien — names it, feeds it, watches it evolve.
Complete daily quests to build farms, forges, and bridges. The island grows with every correct answer.
Your parent dashboard shows accuracy, curriculum coverage, AI tutor logs, and more — behind a PIN.
Every maths question is buried inside a quest. Your child is not “doing fractions” — they are splitting provisions for their dragon after a goblin raid. They are calculating building costs to fortify their island’s defences. They are negotiating trades at the market.
They choose a companion — a dragon, a robot, or an alien — and watch it evolve as they play. They build an island that fills with crops, glowing forges, and fireflies as they progress. The maths powers everything, but the adventure is all they see.
950+ question templates Year 3 through Year 7 Every one wrapped in story
One dashboard, behind a PIN. Here is what you get:
No black boxes. No guessing. No guilt.
You set a daily time limit. When it expires, the app stops. If your child needs five more minutes to finish a quest, you override with your PIN. You are always in control.
The AI wizard tutor, Merlin, never gives answers. He asks guiding questions until your child works it out themselves. Every conversation is logged in your dashboard. This is the most transparent AI tutoring in any children’s app.
Below-Year-4 content supports children working behind age expectations. The adaptive engine eases difficulty until confidence builds.
Three correct answers in under 10 seconds triggers the gifted fast-track. Year Boss Gates ensure even fast learners are genuinely challenged.
Dyslexia-friendly font. Text-to-speech. High contrast. Reduced motion. Extended feedback timing. Three font sizes.
Free for beta families. No card required. No catch.
Your child picks a companion and starts their first quest in 3 minutes.
No card required. Free during beta. Weekly progress reports only — never spam.